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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Bell of Lost Souls - Latest Comments in MACHARIAN CRUSADE: GAME 1</title><link>http://bols.disqus.com/</link><description></description><atom:link href="https://bols.disqus.com/macharian_crusade_game_1/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 13 Oct 2008 17:33:42 -0000</lastBuildDate><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-3029924</link><description>&lt;p&gt;So will BoLS do any coverage of the campaign? The HH coverage was good... havnt heard much about this campaign though.&lt;/p&gt;&lt;p&gt;~kings&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">KINGS</dc:creator><pubDate>Mon, 13 Oct 2008 17:33:42 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-3006617</link><description>&lt;p&gt;It's the poor people that have large infantry based armies, (Like me) that cry. 7,000 Points of Craftworld infantry dies rather quickly in a shootout with a Imperial Guard armoured company or two that goes first. And guess, what? It takes me a heck of a lot longer to arrange 200 + infantry than It does for guard to put down 20 tank models, so I allways tend to go second...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Admiral Halsey</dc:creator><pubDate>Sun, 12 Oct 2008 07:20:26 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2978162</link><description>&lt;p&gt;Actually tank on tank, especially Russ on Russ is not very killy at all.  str8 battlecannon against 14 front armor tends to lead to a lot of nothing.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bulwark</dc:creator><pubDate>Fri, 10 Oct 2008 08:43:01 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2977049</link><description>&lt;p&gt;I wish people used less tanks in apoaclypse games... They make things somehow far less epic and much more depressing, and the template death syndrone tends to lead to battles being more one sided favouring those that go first.&lt;/p&gt;&lt;p&gt;It often seems so inaccurate that every Imperial army list is like one platoon of around 50 men, and then somewhere in the region of 12 tanks and 2 super heavies...&lt;/p&gt;&lt;p&gt;Ah well. Each to there own.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Admiral Halsey</dc:creator><pubDate>Fri, 10 Oct 2008 07:15:04 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2975540</link><description>&lt;p&gt;It was a great game! We had to change the mission objectives halfway through (it was almost impossible for Solar's force to win). The game came down to an exciting last turn and hinged on the roll of a single die!&lt;/p&gt;&lt;p&gt;I totally love when that happens. It was beautiful and awesome to see so many guard games happening -- we had something like 40 players and only a single army that had power armor in it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Fri, 10 Oct 2008 01:52:06 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2967003</link><description>&lt;p&gt;Nah, I don't want to be a jerk (and I'm not going to focus my attacks on Lord Solar), but if he gets in my crosshairs....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Thu, 09 Oct 2008 14:48:30 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2966983</link><description>&lt;p&gt;Definitely - sorry about not getting back to that sooner -- I'll try to have some feedback for you tomorrow.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Thu, 09 Oct 2008 14:47:30 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2966642</link><description>&lt;p&gt;OK, well what is the fluff of the Kallastin Stratocracy? Are they highly advanced? Do they have excellent snipers? You can make anything fit the fluff if you want to!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lord</dc:creator><pubDate>Thu, 09 Oct 2008 14:28:14 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2966607</link><description>&lt;p&gt;The thing is that doesn't really fit the fluff. Only Marcharius would have assassins on his side as the forces of the Imperium.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gothmog</dc:creator><pubDate>Thu, 09 Oct 2008 14:25:49 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2964977</link><description>&lt;p&gt;Ok, so if you want to kill macharius, the surely the officio assasinorium execution force (&lt;a href="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180095_Imperial_Guard_Datasheet_-_Officio_Assassinorum_Execution_Force.pdf)" rel="nofollow noopener" target="_blank" title="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180095_Imperial_Guard_Datasheet_-_Officio_Assassinorum_Execution_Force.pdf)"&gt;http://www.games-workshop.c...&lt;/a&gt; fits the bill!&lt;/p&gt;&lt;p&gt;Just imagine 6 vindicares, taking out macharius on the first turn! or having 3 everesors taking him on without a bodyguard! or culuxes destroying his weak minded bodyguard and then destroying him! or some calliduses doing a lightening strike, and elimating the target in seconds.&lt;/p&gt;&lt;p&gt;Alternativly, get the emperors Tarot so you go first, and get so many ordanance weapons, his entire army is destroyed!&lt;/p&gt;&lt;p&gt;I know this is cheasy, but I am sure your opponent will have some tricks as well!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lord</dc:creator><pubDate>Thu, 09 Oct 2008 12:41:20 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2961865</link><description>&lt;p&gt;In that case I succeed my point. Will you take a look at my army in the forge world page? Thanks--Lord&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lord</dc:creator><pubDate>Thu, 09 Oct 2008 09:19:12 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2961789</link><description>&lt;p&gt;A 20pt vehicle upgrade that allows you to re-roll the result of a single Glancing or Penetrating hit. Basically a 1-use "venerable".&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Thu, 09 Oct 2008 09:12:39 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2961674</link><description>&lt;p&gt;i don't want to sound like a newbie, but what is "forgecrafted"?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">WarHamster</dc:creator><pubDate>Thu, 09 Oct 2008 08:59:51 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2961571</link><description>&lt;p&gt;Troops aren't necessary at all in this game. All I have to do is kill Lord Solar Macharius to win.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Thu, 09 Oct 2008 08:50:31 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2958704</link><description>&lt;p&gt;Nice list, but a bit skimpy on the troops! only 7 choices!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lord</dc:creator><pubDate>Thu, 09 Oct 2008 03:54:15 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2956860</link><description>&lt;p&gt;This is a tough one.&lt;/p&gt;&lt;p&gt;Normally, no it would only apply to tank units in the armored company list. But the Kallastin Stratocracy army isn't an "armored company" list. It has Forgecrafted is a regular doctrine for them (along with Techpriest Engiseers, Close Order Drill, Storm Troopers and Iron Discipline).&lt;/p&gt;&lt;p&gt;Looking up Forgecrafted, it says it applies to all tanks and is a "special equipment doctrine" (and you have to put it on every tank). Unfortunately, that seems to apply to my Centaurs and Chimeras and Basilisks instead of just my Leman Russes. But super heavy tanks are also tanks.&lt;/p&gt;&lt;p&gt;I left in a couple of hundred extra points just in case they decide that it only applies to Leman Russ tanks....&lt;/p&gt;&lt;p&gt;What do you think?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mkerr</dc:creator><pubDate>Thu, 09 Oct 2008 00:18:05 -0000</pubDate></item><item><title>Re: MACHARIAN CRUSADE: GAME 1</title><link>http://belloflostsouls.tumblr.com/post/53708970#comment-2956135</link><description>&lt;p&gt;Can we really Forgecraft our super heavies? &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hightower</dc:creator><pubDate>Wed, 08 Oct 2008 23:01:07 -0000</pubDate></item></channel></rss>